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AI Insights · Timothy · October 2024

Top 5 Match 3 Games in Italy Q3 2024: Unified Platform Insights

Discover the performance trends of the top 5 Match 3 games in Italy during Q3 2024, highlighting key metrics such as downloads, revenue, and weekly active users on a unified platform.

Top 5 Match 3 Games in Italy Q3 2024: Unified Platform Insights

During the third quarter of 2024, the Match 3 games category on a unified platform in Italy showed diverse performance trends among the top five games, as reported by Sensor Tower.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a significant fluctuation in revenue, peaking at approximately $223K in the week of August 5. Downloads began at 3.3K in early July, gradually decreasing to 1.6K by the end of September. Weekly active users reached a high of 109.6K in early August before settling at 92.1K at the quarter's close.

Empires & Puzzles: Match 3 RPG by Small Giant Games maintained a steady revenue pattern, starting at $100K in the first week of July and finishing at $75K by September's end. Downloads fluctuated slightly, with a notable peak of 907 in mid-July. Weekly active users showed resilience, maintaining a range between 38.3K and 42.7K throughout the quarter.

Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, experienced a decline in revenue, starting at $16.4K in early July and ending at $10.3K in late September. Downloads spiked to 10.8K in late July but gradually decreased to 2.3K by quarter's end. Weekly active users rose from 5.2K to a peak of 13.2K in early August, then decreased to 6.8K by the end of September.

Puzzle Combat: RPG Match 3, also by Small Giant Games, showed a steady increase in revenue, reaching $11.7K in early September before concluding the quarter at $10.8K. However, there were no downloads recorded during this period. The game saw a small number of weekly active users initially, but no data was available beyond mid-July.

Finally, Puzzles & Chaos: Frozen Castle by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, had a stable revenue stream, with a high of $8.7K in mid-September. Downloads showed an upward trend towards the end of the quarter, peaking at 2.2K in late September. Weekly active users increased significantly, starting from 1.8K in early July and reaching 4.3K by the end of September.

These insights show varied performance across leading Match 3 games in Italy, reflecting diverse engagement and monetization strategies. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024